Slice of Sound
Music Pack

3 AM – Deep House Vibes

11 original Deep House and electronic tracks in 48 kHz / 24-bit stereo WAV for night driving, urban scenes, lounges, games, trailers and atmospheric creative projects.

3 AM – Deep House Vibes cover art
Tracks11
FormatWAV
Sample Rate48 kHz
Bit Depth24-bit
ChannelsStereo
About the pack

Deep House for the city after midnight.

3 AM – Deep House Vibes is an original Deep House and electronic music pack by Slice of Sound, created for games, cinematic projects, night driving sequences, urban environments, lounges, menus, trailers and other creative experiences.

The collection focuses on late-night atmosphere, empty streets, rain, glass reflections, concrete interiors, quiet transit spaces and the mood of the city after midnight across 11 full-length compositions.

Especially suitable for

  • Deep House and electronic games
  • Night driving sequences
  • Urban exploration
  • Modern city environments
  • Rainy and atmospheric scenes
  • Lounges and clubs
  • Menus and user interfaces
  • Driving and racing games
  • Cinematic sequences
  • Trailers
  • Background music
  • Relaxed and introspective moments

Package structure

Audio/ contains all 11 WAV music tracks. Documentation/ contains the included README.txt file.

Dependencies

No additional plugins, packages, scripts or marketplace dependencies are required. The audio files are standalone WAV assets and can be used directly in compatible game engines and creative software.

File names

  • After_the_Last_Train.wav
  • AM_Under_Glass.wav
  • Cold_Coffee_After_Three.wav
  • Concrete_Hours.wav
  • Concrete_Reverie.wav
  • Felt_Against_Concrete.wav
  • Obsidian_Floor.wav
  • Pavement_After_Hours.wav
  • Streetlights_Through_Glass.wav
  • The_Train.wav
  • Third_Floor_Corridor.wav
Full album

Listen on YouTube

Package contents

11 included tracks

  1. After the Last Train
  2. AM Under Glass
  3. Cold Coffee After Three
  4. Concrete Hours
  5. Concrete Reverie
  6. Felt Against Concrete
  7. Obsidian Floor
  8. Pavement After Hours
  9. Streetlights Through Glass
  10. The Train
  11. Third Floor Corridor
3 AM – Deep House Vibes included tracks
Usage

Ready for your project

The audio files are located in the Audio folder. In Unity, drag tracks into an Audio Source component or reference them through scripts, timelines or other audio systems. In Unreal Engine, import them as Sound Wave assets for use in Blueprints, MetaSounds, Sequencer or other audio systems. The WAV files can also be used directly in other game engines, video editing software, DAWs and audio-compatible applications. The tracks are provided as full-length compositions.